What
makes dialogue effective? I consider dialogue to be one of my strengths as a
writer. It helps that I have done a bit of theater over the years and have
written a number of plays, which of course, are almost all dialogue. Sometimes
I hear people asking how to write good dialogue.
I
say, listen to how real people talk. Pay attention when you are out among
people. But, and this is a big ‘but’, written dialogue won’t sound exactly like
real speech. If it did, it would sound rather boring and unimaginative. I say
to listen to real talk to use as a governor. A governor is a device that keeps
an engine from going too fast. Your dialogue governor should keep you from
going too far into the realm that no speaking person would ever go. For
example, real people (other than politicians) tend not use flowery, over
elaborate descriptions when they talk. That doesn’t mean you can’t use
beautiful descriptive word now and then, but be judicious with their use. You
can choose to make a character bombastic and given to purple prose. That can be
a valid choice for a character. But you had better only have one character like
that in your story, and even then, you probably want to reign them in somewhat
to keep them from being too ridiculous (unless ridiculous is what you are going
for).
Consider
Aldous Huxley’s character, Coleman in Antic Hay:
“Interesting
mangle!” Coleman smiled his thanks. “But Bishop Odo, I fear, wouldn’t even have
spared you; not even for your good works. Still less for your good looks, which
would only have provoked him to dwell with the more insistency on the visceral
secrets which they conceal.”
No
one speaks like this in the real world. And yet, Coleman does and it works for
his larger than life character. Coleman speaks like this consistently throughout
the book which is another thing you should strive for. Be consistent. The way
your character speaks in Chapter One should be the way they speak throughout
the story. Even if they have grown as a person through the story, their manner
of speaking shouldn’t change much.
There
needs to be a reason for the character to be saying something, otherwise you
are just wasting the reader’s time. It’s just like how you don’t need to tell
us every detail of the husband’s clothing, bathroom, and breakfast routines
between getting out of bed and going to work. That would be needlessly tedious.
The same is true with dialogue. Cut out what doesn’t need to be there to move
the story forward. Dialogue is used to develop the scene, to tell us something
about the character, or to give the reader information they need to know.
When
you are writing a scene, you should have goals for that scene. Your characters
should have goals. The dialogue should reflect those goals. A character
shouldn’t state the obvious, unless they are supposed to be dense. Good use of
dialogue can tell us the education level of the character, their cultural
background, show us their relationship with the other characters, show us their
motivation, and emotional state. This
goes some way towards “show versus tell.” The narrator doesn’t have to tell us
that Joe is hungry if Joe says, “let’s get something to eat.” This is
particularly useful when writing in first person, where the narrator can not get
inside the head of, say, the main character’s mother, but we can see what she
is feeling through her actions or her words.
What
makes dialogue really sing is wit. Wit makes dialogue crisp and memorable. But
wit is a hard thing to quantify and a hard thing to teach. It is a little like
saying ‘be funny here’. Easier said than done. Wit can be overdone as well. I remember
some scenes from the television show “The West Wing” that were just a little
too witty. Aaron Sorkin is a witty guy, and I enjoyed his dialogue, but
sometimes I would see a character come back with a snappy rejoinder that was
just a bit too witty to be believed, especially if it had followed another one,
which had followed another one . . .
So,
the best way I can describe good dialogue is that it is heightened realism.
That is, it is elevated a bit above what you might hear in a normal
conversation, but not so elevated as to sound phony. A good test for this is to read your dialogue
out loud, or listen to others read it. Your ear will help to tell if it passes
the B.S. meter.
(My science
fiction novel Star Liner, is now available in paperback or as an e-book
through Amazon and other online sources).
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